![]() ![]() It’s a brisk pace, but the game is remarkably short. The game is split into 24 of these, and levels tend to take a maximum of 30 minutes each. Though the cut-scenes sure look pretty, there’s nothing particularly memorable here.Īrmageddon cuts Guerrilla’s open-world structure in favour of a linear set of levels. You must rectify your mistake, and save Mars from this alien race. Sadly, his latest mission finds him opening up a shaft which unleashes a race of insects that wipe out several colonies. Though not blamed, Darius feels incredibly guilty, and this pushes him not only into isolation, but to take missions that move him away from settlers underground. We learn of a battle where Darius failed to prevent the destruction of surface life on Mars, thanks to antagonist Adam Hale. You play as Darius Mason, an heir to the Mason protagonists of past RF games. ![]() The results are a game that isn’t poor in any respect, but offers only a resounding gasp of mediocrity. Red Faction: Armageddon scraps this for a more linear path. Its last entry, Guerrilla, added a nifty open-world structure to its design and created a fun game where the engine could release its true destructibility. The series has been heralded for its destruction models, which have improved each time. Red Faction: Armageddon rarely strays from its predecessors' golden rule: blow up anything that stands in your way.
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